Les addons sont de petits programmes réalisés par les membres de la communauté World of Warcraft. Ces derniers s'intègrent dans votre interface de jeu pour l'enrichir. Qu'il s'agisse de l'aide aux quêtes, de l'optimisation d'un personnage ou encore d'outils indispensables pour les raids à haut niveau, les addons s'avèrent aujourd'hui presque incontournables.
One of my favorite features is the Smart Injection System, which automatically determines the optimal place for your character to get started with the guides, based on your level and quest history. In other words, it doesn’t matter what level you are currently, you can jump right in and continue seamlessly with the guides. It also means that you don’t have to be a slave to the guides, they work perfectly even if you’re also leveling in instances, battlegrounds, using heirlooms or rested EXP. If your level ever gets ahead of the guide, just use the built-in feature to skip to the right place again. Very cool.
Pick a simple goal or idea for your AddOn. It's often a good idea to just make an AddOn that only opens a window or prints a message to get started, especially when everything is new for you. After that works the way it should, and you have learned everything necessary to make an AddOn work at all, you can move on to adding one piece at a time toward your goals. Writting software in general is often a never ending process because you can always think of something new to add or improve.
This Addon solves that issue where you have 5 Paladins in your Raid and no one can decide who is Buffing what. It has a little UI that represents Different Classes in your Party or Raid. You can change what buffs you want to give out then just mash the Class Button for each Class type until they all Turn Green. If anyone is missing a buff you are assigned the Class

Functionality is the heart of these guides, what you are really paying for.  There are a lot of aspects I could look at with regards to functionality such as; questing path; quest progression; addon user interface; bugs; performance and many more.  All that we are concerned with are questing path (speed) & user interface.  All the other aspects aren’t worth comparing as both wow guides are light in terms of system usage, both have very few bugs, and both update your quest progress in real time.
No he's just not paying attention. The wanted quests are built into both the leveling guides and the "Zandalar Forever" achievement guide. They aren't in the rep guide because they are not repeatable and by the time you hit max level they should be done. You'll also notice the rep guide doesn't contain every single possible completable quest that rewards rep. It is designed to focus on repeatable objectives, world quests, large quest lines, and missions.
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