Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.

Taking Herbalism and Mining as your two professions can be a lucrative way to level with the very stable and high prices of herbs and ore thus far in BfA. While rested, each mining and herbalism node will award nearly 4,000 experience points which makes it so that four to five herbalism or mining nodes is equivalent to one quest. If you have the Sky Golem mount for herbalism, you can pick herbs without losing mount speed. There are also enchantments for gloves that will increase the speed at which you can process the herbalism and mining nodes. These can be made rather easily by an enchanter and should be relatively inexpensive on the auction house. These enchants will pay for themselves with the time saved while herbing and mining. Remember to continue completing mining and herbalism quests while leveling up to increase the yield of each node making your herbalism and mining leveling experience exponentially more lucrative.

I like doing achievements – and some achievements are not covered by the guide. Obviously there are lots of them. Often when you think of doing something special, it includes coordinates and places. Would it be possible to have a feature in the guide where you can plot in one or preferably a list of coordinates where you want to go, call it something, and then be allowed to run it through the awsome guide system? – the Taxi feature that directs me the fastest way to a location is fantastic. For the list of coordinates I would want two options. a) any order and b) need to be in this order.

I thought I was pretty clear? No? Here's what I do, simple really ... you have to quest to level 10 to get into bg's then 15 for dungies. Archy starts at 20. Get the pet addon that shows all the dailies for all continents - do these every day and not on some other toon because you get xp for the battle AND the turn-in. Farm archy as you come up to those areas while going to your next pet daily. Always, ALWAYS be q'd for dungies - level 15-60 will come sooooooooo fast. Rinse and repeat. Archy has the biggest xp gain of anything in the game for time effort. This is all I do, no elixirs, rest etc. I am finishing my panda priest right now and have a total of just under 4 days play time on him - that is only playing a couple hours here and there for a week or so. You can do it padawan :) You can also do level appropriate pet battles in the wild for xp but it isn't as good as the dailies unless you're in a high level zone.
Created by Blizzard Entertainment and based on the Warcraft series of RTS games first released in the mid 1990s. WoW expanded on the early Warcraft single player franchise and is now a vibrant multiplayer online world, where players may engage in roleplaying, PvE, PvP, dungeon instances, battlegrounds, arenas, and raids. WoW has received four different expansions so far, including The Burning Crusade, Wrath of the Lich King, Cataclysm, Mists of Pandaria, Warlords of Draenor, Legion, and the latest expansion Battle for Azeroth and is still going strong with another expansion in the pipeline.
Vol’Dun is the hardest and most tedious of the Horde Zones in Battle for Azeroth. It’s also probably the one that makes the most sense. Each sections of quests leads directly to the one you should do next. For all of these reasons it’s going to be best to get this one done early. Thanks to any legendary items you might have collected in Legion, you’ll be strongest in the leveling process before 115 and weaker after — because that’s when the legendary effects stop working.
As late as possible. Early on, you’ll want to follow the missions in Battle for Azeroth right up until you get the option to send a follower on a two-hour long quest. As soon as you get there, stop doing the War Campaign missions. You can come back to them once you have reached something like 119 and a half and finish leveling with those if you want. If you don’t use these missions to cap off your leveling journey, then they’re the first thing you’ll want to do once you reach max level.
Nov 16, 2012 . No gimmicks. You all know me here. I do not work for Dugi or any of the team and I am talking purely from a player's perspective. It's rather . Dugi Guides® Official | Ultimate World of Warcraft Guide. Feast of Winter Veil is here and all Dugi guide users should update to the latest version 7.390 for the in-game Winter Veil quest and achievement guides.
If we think we come up with a smart “guide” this way, we might even be allowed to submit it to “dugiGuides” as well, for their review – and if approved, it might even be added to next update of the guide? Maybe in a new “custom” division of the guide? – ofc. if we are allowed to expand on this, we might even be allowed to write some text for the coordinates too? – or run a macro to check for a “quest flagged” If we submit it back to “dugi” – ofc. legal stuff will have to make sure they run into no trouble.
I thought I was pretty clear? No? Here's what I do, simple really ... you have to quest to level 10 to get into bg's then 15 for dungies. Archy starts at 20. Get the pet addon that shows all the dailies for all continents - do these every day and not on some other toon because you get xp for the battle AND the turn-in. Farm archy as you come up to those areas while going to your next pet daily. Always, ALWAYS be q'd for dungies - level 15-60 will come sooooooooo fast. Rinse and repeat. Archy has the biggest xp gain of anything in the game for time effort. This is all I do, no elixirs, rest etc. I am finishing my panda priest right now and have a total of just under 4 days play time on him - that is only playing a couple hours here and there for a week or so. You can do it padawan :) You can also do level appropriate pet battles in the wild for xp but it isn't as good as the dailies unless you're in a high level zone.
Cooking benefits all classes, especially melee and hunters (it is a free source of food). Until higher levels, the benefits it provides are almost exclusively stamina buffs. While more stamina is always nice, cooking is not essential to leveling. Considering the time investment required, if you pick up skinning then cooking would absolutely be a wise skill to level prior to hitting your level cap, as beasts often drop meat useful for skilling up.
As late as possible. Early on, you’ll want to follow the missions in Battle for Azeroth right up until you get the option to send a follower on a two-hour long quest. As soon as you get there, stop doing the War Campaign missions. You can come back to them once you have reached something like 119 and a half and finish leveling with those if you want. If you don’t use these missions to cap off your leveling journey, then they’re the first thing you’ll want to do once you reach max level.
Given these facts, there is absolutely no reason to level professions with your character unless you want to "experience" leveling them up. That's up to you. Increased mount speed and flight @ level cap will make the process much faster. The gold you gain from leveling is more than enough to purchase flight training. Be sure to gain rep with your appropriate capital (Stormwind or Orgrimmar) to get a significant discount on flight training. 

Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
Before you can write any sort of code, you'll want to have a tool that lets you edit your AddOn files. However do not get overly distracted with the tools themselves while trying to get your first AddOn created. Any text editor, like Windows Notepad can edit the files. All AddOn files are plain text files. The editors can make the coding and many repetitive tasks easier for day to day editing, but it's often very difficult to learn the tools and try to learn the AddOn at the same time.
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